ateolf: (id)
[personal profile] ateolf
I worked more on the artwork last night. Coming along. I was sure my approach wasn't going to work when I first started the other day, after that first night, but when I came back to it I thought "well, actually..." so I kept in that direction and I think it's starting to get somewhere. Work was a little annoying with Mulesoft and Anypoint Studio being annoying. Early on my computer crashed and when I rebooted the xml file I'd been working on was corrupted. The git repo hadn't been created yet so everything was local and I lost much of what I'd been doing. Well, whatever, it hadn't been a whole whole lot up to that point. Then, other things I don't like about it, but we move forward.

February 2026

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